Instructional Design

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Instructional Design by Mind Map: Instructional Design

1. INSTRUCTIONAL STRATEGIES (Ch 7)

1.1. Generative Strategies

1.1.1. Recall

1.1.2. Integration

1.1.3. Organizational

1.1.4. Elaboration

2. Gagne Resources (Week 8)

2.1. Conditions of Learning

2.1.1. Nine Events of Instruction

2.1.1.1. 1. Gaining attention

2.1.1.2. 2. Informing Learners of the Objective

2.1.1.3. 3. Stimulating Recall of Prior Learning

2.1.1.4. 4. Presenting the Stimulus

2.1.1.5. 5. Providing Learning Guidance

2.1.1.6. 6. Eliciting Performance

2.1.1.7. 7. Providing Feedback

2.1.1.8. 8. Assessing Performance

2.1.1.9. 9. Enhancing Retention and Transfer

2.1.2. 5 Categories of Learning Outcomes

3. DESIGNING THE INSTRUCTIONAL MESSAGE (Ch 8)

3.1. Preinstructional Strategies

3.1.1. Pretest

3.1.2. Behavioral objectives

3.1.3. Overview

3.1.4. Advance organizer

4. LEARNING THEORY AND INSTRUCTIONAL THEORY (Ch 14)

4.1. Learning Theory

4.1.1. Instructional Theory

4.1.2. Instructional Design Model

4.1.3. Types of Learning Theory

4.1.3.1. Behavioral Learning Theory

4.1.3.1.1. Social Leaning Theory

4.1.3.2. Cognitive Theory

5. Developing Instructional Materials (Ch 9)

5.1. Cognitive Load

5.1.1. Intrinsic Load

5.1.2. Extrinsic Load

5.1.2.1. Goal-Free Effect

5.1.2.2. Worked-Example Effect

5.1.2.3. Split-Attention Effect

5.1.2.4. Redundancy

6. Mayer's Principles (Ch 10)

6.1. 1. Coherence Principle

6.2. 2. Signaling Principle

6.3. 3. Redundancy Principle

6.4. 4. Spatial Contiguity Principle

6.5. 5. Temporal Contiguity Principle

6.6. 6. Segmenting Principle

6.7. 7. Pre-Training Principle

6.8. 8. Modality Principle

6.9. 9. Personalization Principle

6.10. 10. Voice Principle

7. EVALUATION (Ch 11)

7.1. Three types of evaluation

7.1.1. Formative Evaluation

7.1.2. Summative Evaluation

7.1.3. Confirmative Evaluation

7.2. Standards of Achievement

7.2.1. Relative

7.2.2. Absolute

7.3. necessary qualities

7.3.1. Validity

7.3.2. Reliability

8. IMPLEMENTATION (Ch 15)

8.1. Planned Change

8.1.1. Innovation

8.1.1.1. CLER Model

8.1.1.1.1. Adoption

8.1.1.1.2. Diffusion

8.1.1.2. CBAM

9. INSTRUCTIONAL DESIGN(Ch 16)

9.1. Project Management

9.1.1. Scope

9.1.1.1. Project Agreement

9.1.1.2. Legal Considerations

10. focuses on the learner

11. INSTRUCTIONAL OBJECTIVES (Ch 5)

11.1. Cognitive Domain

11.1.1. Cognitive Domain Resource (Week 6)

11.1.1.1. Creating

11.1.1.1.1. #1 at top of Bloom's Taxonomy Pyramid

11.1.1.2. Evaluating

11.1.1.2.1. #2 from top of Bloom's Taxonomy Pyramid

11.1.1.3. Analyzing

11.1.1.3.1. #3 from top of Bloom's Taxonomy Pyramid

11.1.1.4. Applying

11.1.1.4.1. #4 from top of Bloom's Taxonomy Pyramid

11.1.1.5. Understanding

11.1.1.5.1. #5 from top of Bloom's Taxonomy Pyramid

11.1.1.6. Remembering

11.1.1.6.1. # 6 from top; lowest level of Bloom's Taxonomy Pyramid

11.1.2. Bloom's Taxonomy

11.1.2.1. 6 levels in the cognitive domain from lowest to highest=Knowledge,Comprehension, Application, Analysis, Synthesis, Evaluation

11.1.2.1.1. Knowledge

11.1.2.1.2. Comprehension

11.1.2.1.3. Application

11.1.2.1.4. Analysis

11.1.2.1.5. Synthesis

11.1.2.1.6. Evaluation

11.2. Psychomotor Domain

11.2.1. Psychomotor Domain Resource (Week 6)

11.2.1.1. Dave's model

11.2.1.1.1. Imitate, Manipulate, Precision, Articulation, Naturalization

11.2.1.2. Simpson's model

11.2.1.2.1. Perception, Set, Guided response, Mechanism, Complex overt response, Adaptation, Origination

11.2.1.3. Harrow's model

11.2.1.3.1. Reflex movement, Basic-fundamental movements, Perceptual abilities, Physical abilities, Skilled movements, Nondiscursive communication

11.2.2. physical activities, levels of objectives=Imitation, Manipulation, Precision, Articulation

11.2.2.1. Imitation

11.2.2.2. Manipulation

11.2.2.3. Precision

11.2.2.4. Articulation

11.2.2.5. Naturalization

11.3. Affective Domain

11.3.1. Affective Domain Resource (Week 6)

11.3.1.1. Theories of Attitude Formation and Change

11.3.1.1.1. Behavioral Learning Theory

11.3.1.1.2. Cognitive Dissonance Theory

11.3.1.1.3. Affective-Cognitive Consistency

11.3.1.1.4. Social Judgment Theories

11.3.1.1.5. Social Learning Theory

11.3.1.1.6. Functional Theories

11.3.1.1.7. Krathwohl's Taxonomy

11.3.2. 5 levels=Receiving, Responding, Valuing, Organizing, Characterizing

11.3.2.1. Receiving

11.3.2.2. Responding

11.3.2.3. Valuing

11.3.2.4. Organizing

11.3.2.5. Characterizing by a value complex

12. INTRO TO THE PROCESS (Ch 1)

12.1. Roles

12.1.1. Instructional Designer

12.1.1.1. planner, coordinator, and manager with primary responsibility for designing the intruction

12.1.2. SME

12.1.2.1. Subject-Matter Expert is the content and resource expert

12.1.3. Evaluator

12.1.3.1. instruments for pre and post testing, gathering and interpreting data, and determining the effectiveness and efficiency of the program

12.2. Design Model

12.2.1. Instructional Problem

12.2.1.1. need for instruction

12.2.2. Learners

12.2.2.1. target audience

12.2.3. ADDIE

12.2.3.1. Analysis Design Development Implementation and Evaluation

12.2.4. Methods

12.2.4.1. process

12.2.5. Objectives

12.2.5.1. focal point

12.2.6. Evaluation

12.2.6.1. assessment

13. IDENTIFYING THE NEED (Ch 2)

13.1. Needs Assessment

13.1.1. 1. Normative Needs

13.1.1.1. compares target to norm or standard

13.1.2. 2. Comparative Needs

13.1.2.1. compares target to a peer group

13.1.3. 3. Felt Needs

13.1.3.1. desire to improve

13.1.4. 4. Expressed Needs

13.1.4.1. felt need turned into action

13.1.5. 5. Anticipated Needs

13.1.5.1. identifying future changes

13.1.6. 6. Critical Incident Needs

13.1.6.1. analyzing potential problems

13.2. Goal Analysis

13.2.1. "defining the undefinable", set priorities

13.3. Performance Assessment

13.3.1. Identify the performance problem

14. TASK ANALYSIS (Ch 4)

14.1. Task Analysis

14.1.1. determination of needs and goals

14.2. Topic Analysis

14.2.1. identifies the content and the structure

14.2.2. Content Structures

14.2.2.1. Facts, Concepts, Principles and Rules, Procedures, Interpersonal Skills, and Attitudes

14.3. Procedural Analysis

14.3.1. Identify the steps to complete the learning task

15. SEQUENCING (Ch 6)

15.1. Elaboration Theory Sequencing

15.1.1. Content Expertise Sequencing

15.1.1.1. conceptual or theoretical

15.1.2. Task Experience Sequencing

15.1.2.1. simplifying conditions method

15.1.3. distiguishes between the types of expertise to be developed

15.2. (POSNER AND STRIKE SEQUENCING SCHEMES)

15.2.1. Concept-Related Sequencing

15.2.1.1. Class relations, Propositional releations, Sophistication, Logical prerequisite

15.2.2. World-Related Sequencing

15.2.2.1. Spatial Relations

15.2.2.1.1. physical layout

15.2.2.2. Temporal Relations

15.2.2.2.1. timeline

15.2.2.3. Physical Attributes

15.2.2.3.1. (appearance, characteristics)

15.2.3. Learning-Related Sequencing

15.2.3.1. 5 Student Learning Concepts

15.2.3.1.1. Identifiable prerequisite, Familiarity, Difficulty, Interest, Development

16. Learner Characteristics

16.1. Tessmer & Richey Article (Week 4)

16.1.1. Contextual Levels (3)

16.1.1.1. Orienting Context

16.1.1.2. Instructional Context

16.1.1.3. Transfer Context

16.1.2. Contextual Factors

16.1.2.1. Learner Factors

16.1.2.2. Immediate Environment Factors

16.1.2.3. Organizational Factors

16.2. LEARNER AND CONTEXTUAL ANALYSIS (Ch 3)

16.2.1. Learner Analysis

16.2.1.1. Characteristics, different traits

16.2.2. Contextual Analysis

16.2.2.1. Orienting Context

16.2.2.2. Instructional Context

16.2.2.2.1. environmental consideration

16.2.2.3. Transfer Context

16.2.2.3.1. continuing to apply knowledge and skills learned